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This is a discussion on TheSixthAxis: Gran Turismo PSP Review within the Sony PSP - Industry News forums, part of the Sony PSP category; Polyphony have taken what everyone thought was vapourware and come up with a brilliant display of coding ability without compromising ...
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| Status: Senior Member Join Date: Dec 2007 Posts: 36,846 ![]() |
Polyphony have taken what everyone thought was vapourware and come up with a brilliant display of coding ability without compromising on the number of tracks or cars, something especially important to Gran Turismo fans. Yes, there's no linear route to take through the game's single player mode, but there's plenty to do - not to mention the extensive Challenge mode, consisting of license test-esque scenarios in which obtaining Gold for each will take considerable investment. Besides, if you've been paying attention this game isn't about the exposition, that'll keep for Gran Turismo 5 (in which you'll be able to transfer your cars from GT PSP) – rather, you're meant to remember you're playing a portable game with modes designed for dip in and out portable play. Gran Turismo, like the aforementioned Pikachu and friends, has evolved. More... |
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