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Wii homebrew without a mod chip now possible!

This is a discussion on Wii homebrew without a mod chip now possible! within the Nintendo Wii - General discussion forums, part of the Nintendo Wii category; "Yes, that's right - an exploit for the Nintendo Wii has been discovered and it allows you to run custom ...

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Old 01-28-2008, 10:43 PM   #1 (permalink)
 
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Default Wii homebrew without a mod chip now possible!

"Yes, that's right - an exploit for the Nintendo Wii has been discovered and it allows you to run custom code. The method is pretty simple. Copy over a save file for Zelda, load it and the code runs...."


WiiLi.org Wii Zelda Exploit, run homebrew without a modchip
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Old 01-29-2008, 06:54 AM   #2 (permalink)
 
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Default CAn you please elaborate some on this..

Newbie here just learning my first dump .. Can you please elaborate on your post. Does it only work for the zelda game.. or can you load this code and it work for all burned games.. Totally confused please assist. Thanks
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Old 01-30-2008, 06:19 PM   #3 (permalink)
 
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So let me make sure I understand this, all I have to do is make a copy of the file I want to run and overwrite the Zelda savefile and it works?

Alright, definitely buying a Wii.
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Old 02-06-2008, 08:16 PM   #4 (permalink)
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Too bad nothing as been done with this yet.
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Old 02-13-2008, 09:38 PM   #5 (permalink)
 
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IT WORKS Tested by people on the YAOSM board... lots of them... heres the link... http://psx-scene.com/forums/nintendo...eased.htmlTHEY CAME UP WITH A GUI... kind of ... theres a picture of a penguine... Im sure if the stupid SD cards could hold enough for a wii game there would already be the solder less chip (not having to open wii too)... But there will be more dev on this in the months to come... Someone will probably figure out a way eventually though... BUt still, if this gets more development, homebrew should definitly be possible... Maybe even GC games soon... If the opensource chip guys start working on it...
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