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This is a discussion on Two Worlds II: Creation History, Lock Picking, Clawed Worm within the Mac Gaming - Industry News forums, part of the Mac Gaming category; November 2, 2009 6:00 AM Reality Pump recently released a new Two Worlds II newsletter. This update features a short ...
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| Status: Senior Member Join Date: Sep 2008 Posts: 2,167 ![]() |
November 2, 2009 6:00 AM Reality Pump recently released a new Two Worlds II newsletter. This update features a short Q&A about the upcoming RPG's lock picking options, a history update on the creation of Antaloor, a Clawed Worm bestiary entry, and a new screenshot. Two Worlds II will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline. Youre probably familiar with the situation: a hero, a locked chest and your last picklock. With shaking hands, your avatar starts working on the lock and your mouse isn't exactly dry either, because immense wealth and rare artifacts are in that chest, just waiting to be picked up! TWO WORLDS II offers players three ways of solving the locked chest problem proving once again that this situation can be much more interesting and more original than you usually find in a boring mini game or if youre swamped in impersonal columns of figures.Click over to the link below to read the full newsletter. Two Worlds II Newsletter Two Worlds II More... |
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